Known issues
What does not work yet, and what is planned. Current to version 0.27.0.
| Issue | Status | Planned |
|---|---|---|
| USD models are shown but their animation is not played. | Open | A later release |
| A model's textures are found only in the same folder as the model. | Open | A later release |
| Houdini files cannot be shown in the 3D view; Maya and Blender files can. | Open | A later release |
| Unreal asset thumbnails are not shown; the file shows a plain icon and Open in your editor. | Open | A later release |
| Comparing two versions works for models the viewer reads directly, not for Blender or Maya files. | Open | A later release |
| The installers are not code-signed, so Windows asks you to confirm. | Open | Before the first public release |
| Labels and jobs: not built yet. Pick, apply and look up labels and jobs without leaving the file you are working on. | Planned | Not scheduled |
| Extensions and an AI agent, off by default: not built yet. Add columns, panels and commands; an agent can only propose, you approve. | Planned | Not scheduled |
| Review workspace: not built yet. Preview, annotate and decide in a read-only workspace. | Planned | After 1.0 |
| Ropework's own Perforce client: not built yet. Today Ropework runs the free p4 command-line client. The plan is to replace it with a client of our own. The direction is decided; research, a legal read and a schedule are not done, and no code has been written for it yet. | Planned | Not scheduled |
| Ubuntu 24.04: not built yet. An AppImage and a .deb now build. They still need testing on a real Ubuntu 24.04 desktop before they are published, so there is no Linux download yet. | Planned | Next, after testing |
| Works offline: partly built. Still to come: Queuing the edits you make while offline. | Partial | A later release |
| Studio profiles: partly built. Still to come: Columns, saved views, menus, signing and sharing a profile from the depot. | Partial | A later release |